diff --git a/dnd_5e_playersHandbook.md b/dnd_5e_playersHandbook.md index 244e137..2cce602 100644 --- a/dnd_5e_playersHandbook.md +++ b/dnd_5e_playersHandbook.md @@ -9741,2859 +9741,61 @@ Whenever a magic effect is created, the threads of the Weave intertwine, twist, ![Image](dnd_5e_playersHandbook_artifacts/image_000119_bb318cd3ea201f88e7a2f15581d0d423a406a8feda847f7650e72a1e578431ec.png) -## CHAPTER 11: SPELLS +# CHAPTER 11: SPELLS -HIS CHAPTER DESCRIBES THE MOST COMMON spells in the worlds of DUNGEONS & DRAGONS. The chapter begins with the spell lists of the spelling classes. The remainder contains spell descriptions, presented in alphabetical order by the name of the spell. +The AI could not handle what spells each class got at what level, RIP. -## BARD SPELLS +## ACID SPLASH -CANTRIPS (0 LEVEL) +Conjuration calltrip -Blade Ward +Casting Time: I action +Range: 60 feel +Components: V, S +Duration: Instantaneous -Dancing Lights +Vou hurl a bubble of acid. Choose one creature within range, or choose two crealures within range thal are wilhin 5 feet of each other. A target must succeed on a Dexterity saving throw or lake Id6 acid damage. -Friends +This spell's damage increases by Id6 when you reach 5th leveI (2d6), 11th leveI (3d6), and 17lh leveI (4d6). -Light +## AID -Mage Hand - -Mending - -Message - -Minor Illusion - -Prestidigitation - -True Strike - -Vicious Mockery - -## 1ST LEVEL - -Animal Friendship - -Bane - -Charm Person - -Comprehend Languages - -Cure Wounds - -Detect Magic - -Disguise Self - -Dissonnant Whispers - -Faerie Fire - -Feather Fall - -Healing Word - -Heroism - -Identify - -Illusory Script - -Longstrider - -Silent Image - -Sleep - -Speak with Animals - -Tasha's Hideous Laughter - -Thunderwave - -Unseen Servant - -2ND LEVEL - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Enthrall - -Heat Metal - -Hold Person - -Invisibility - -Knock - -Lesser Restoration - -Locate Animals or Plants - -Locate Object - -Magic Mouth - -Phantomal Force - -See Invisibility - -Shatter - -Silence - -Suggestion - -Zone of Truth - -## 3RD LEVEL - -Bestow Curse - -Clairvoyance - -Bane - -Charm Person - -Comprehend Languages - -Glyph of Warding - -Hyphotic Pattern - -Leonund's Tiny Hut - -Major Image - -Nondetection - -Plant Growth - -Sending - -Speak with Dead - -Speak with Plants - -Stinking Cloud - -Tongues - -## 4TH LEVEL - -Complusion - -Confusion - -Dimension Door - -Freedom of Movement - -Greater Invisibility - -Hallucinatory Terrain - -Locate Creature - -Polymorph - -## 5TH LEVEL - -Animate Objects - -Awaken - -Determinate - -Dream - -Geast Metal - -Greater Restoration - -Locate Creature - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Heat Metal - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Crown of Madness - -Detect Thoughts - -Enhance Ability - -Dread - -Greater Restoration - -Animal Messenger - -Blindness/Deafness - -Calm Emotions - -Cloud of Daggers - -Spirit Guardians Tongues Water Walk - -4TH LEVEL - -Banishment - -Control Water - -Death Ward - -Divination - -Freedom of Movement - -Guardian of Faith - -Locate Creature - -Stone Shape - -5TH LEVEL - -Commune - -Contagion - -Dispel Evil and Good - -Flame Strike - -Geas - -Greater Restoration - -Hallow - -Insect Plague - -Legend Lore - -Mass Cure Wounds - -Planar Binding - -Raise Dead - -Scrying - -6TH LEVEL - -Blade Barrier - -Create Undead - -Find the Path - -Forbiddance - -Harm - -Heal - -Heroes' Feast - -Planar Ally - -True Seeing - -Word of Recall - -7TH LEVEL - -Conjure Celestial - -Divine Word - -Etherealness - -Fire Storm - -Plane Shift - -Regenerate - -Resurrection - -Symbol - -8TH LEVEL - -Antimagic Field - -Control Weather - -Earthquake - -Holy Aura - -9TH LEVEL - -Astral Projection - -PART 3 | SPELLS - -Gate - -Mass Heal - -True Resurrection - -DRUID SPELLS - -## CANTRIPS (0 LEVEL) - -Druidcraft - -Guidance - -Mending - -Poison Spray - -Produce Flame - -Resistance - -Shillelagh - -Thorn Whip - -## 1ST LEVEL - -Animal Friendship - -Charm Person - -Create or Destroy Water - -Cure Wounds - -Detect Magic - -Detect Poison and Disease - -Entangle - -Faerie Fire - -Fog Cloud - -Goodberry - -Healing Word - -Jump - -Longstrider - -Purify Food and Drink - -Speak with Animals - -Thunderwave - -## 2ND LEVEL - -Animal Messenger - -Barkskin - -Beast Sense - -Darkvision - -Enhance Ability - -Find Traps - -Flame Blade - -Flaming Sphere - -Gust of Wind - -Heat Metal - -Hold Person - -Lesser Restoration - -Locate Animals or Plants - -Locate Object - -Moonbeam - -Pass without Trace - -Protection from Poison - -Spike Growth - -## 3RD LEVEL - -Call Lightning - -Conjure Animals - -Daylight - -Dispel Magic - -Feign Death - -Meld into Stone - -Plant Growth - -Protection from Energy - -Sleet Storm - -Animal Shapes - -Speak with Plants - -Antipathy/Sympathy - -Control Weather - -Earthquake - -Feeblemind - -Sunburst - -Tsunami - -9TH LEVEL - -Foresight - -Shapechange - -Storm of Vengeance - -True Resurrection - -## PALADIN SPELLS - -## 1ST LEVEL - -Bless - -Command - -Compelled Duel - -Cure Wounds - -Detect Evil and - -Detect Magic - -Detect Poison and - -Detect Disease - -Divine Favor - -Heroism - -Protection from - -Purify Food and Drink - -Searing Smite - -Shield of Faith - -Thunderous Smite - -Wrathful Smite - -## 2ND LEVEL - -Astral Binding - -Scrying - -Tree Stride - -Find Steed - -Lesser Restoration - -Locate Object - -Find the Path - -Heal - -Heroes' Feast - -Move Earth - -Sunbeam - -Transport via Plants - -Wall of Thorns - -Crusader's Mantle - -Daylight - -Dispel Magic - -Elemental Weapon - -Magic Circle - -Remove Curse - -Revivify - -## 4TH LEVEL - -Aura of Life - -Aura of Purity - -Banishment - -Death Ward - -Locate Creature - -Staggering Smite - -## 5TH LEVEL - -Banishing Smite - -Circle of Power - -Destructive Smite - -Dispel Evil and Good - -Geas - -Raise Dead - -## RANGER SPELLS - -## 1ST LEVEL - -Alarm - -Animal Friendship - -Cure Wounds - -Detect Magic - -Detect Poison and Disease - -Ensnaring Strike - -Fog Cloud - -Goodberry - -Hail of Thorns - -Hunter's Mark - -Jump - -Longstrider - -Speak with Animals - -## 2ND LEVEL - -Animal Messenger - -Barkskin - -Beast Sense - -Cordon of Arrows - -Darkvision - -Find Traps - -Lesser Restoration - -Locate Animals or Plants - -Locate Object - -Pass without Trace - -Protection from Poison - -Silence - -Spike Growth - -## 3RD LEVEL - -Conjure Animals - -Conjure Barrage - -Daylight - -Lightning Arrow - -Nondetection - -Plant Growth - -Protection from Energy - -Speak with Plants - -Water Breathing - -Water Walk - -Wind Wall - -## 4TH LEVEL - -Conjure Woodland Beings - -Freedom of Movement - -Grasping Vine - -Locate Creature - -Stoneskin - -5TH LEVEL - -Conjure - -Commune with Nature - -Conjure Volley - -Swift Quiver - -Tree Stride - -## SORCERER SPELLS - -## CANTRIPS (0 LEVEL) - -Acid Splash - -Blade Ward - -Chill Touch - -Dancing Lights - -Fire Bolt - -Friends - -Light - -Mage Hand - -Mending - -Message - -Minor Illusion - -Poison Spray - -Presiditigation - -Ray of Frost - -Shocking Grasp - -True Strike - -## 1ST LEVEL - -Burning Hands - -Charm Person - -Chromatic Orb - -Color Spray - -Comprehend Languages - -Detect Magic - -Disguise Self - -Expeditious Retreat - -False Life - -Feather Fall - -Fog Cloud - -Jump - -Mage Armor - -Magic Missile - -Ray of Sickness - -Shield - -Silent Image - -Sleep - -Thunderwave - -Witch Bolt - -2ND LEVEL - -Alter Self - -Blindness/Deafness - -Blur - -Clay of Daggers - -Crown of Madness - -Darkness - -Darkvision - -Detect Thoughts - -Enhance Ability - -Enlarge/Reduce - -Gust of Wind - -Hold Person - -Invisibility - -Knock - -Levitate - -Mirror Image - -Misty Step - -Phantasmal Force - -Scorching Ray - -See Invisibility - -Shatter - -Spider Climb - -Suggestion - -Web - -## 3RD LEVEL - -Blink - -Clairvoyance - -Counterspell - -Daylight - -Dispel Magic - -Fear - -Fireball - -Fly - -Gaseous Form - -Haste - -Hypnotic Pattern - -Lightning Bolt - -Major Image - -Protection from Energy - -Sleet Storm - -Slow - -Stinking Cloud - -Tongues - -Water Breathing - -Water Walk - -Time Stop - -Wish - -Barrage - -Blight - -Confusion - -Dimension Door - -Dominate Beast - -Invisibility - -Ice Storm - -Polymorph - -Stoneskin - -Polymorph - -Stoneskin - -Stoneskin - -Stoneskin - -Stoneskin - -Stoneskin - -Stoneskin - -Crown of Cold - -Crown of Cold - -Dominate Person - -Dominate Person - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance - -Dance Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -Invisibility - -## WARLOCK SPELLS - -## CANTRIPS (0 LEVEL) - -Blade Ward - -Chill Touch - -Eldritch Blast - -Friends - -Mage Hand - -Minor Illusion - -Poison Spray - -Prestidigitation - -True Strike - -## 1ST LEVEL - -Armor of Agathys - -Arms of Hadar - -Charm Person - -Comprehend Languages - -Expeditious Retreat - -Hellish Rebuke - -Hex - -Illusory Script - -Protection from - -Evil and Good - -Unseen Servant - -Witch Bolt - -## 2ND LEVEL - -Cloud of Daggers - -Crown of Madness - -Darkness - -Enthrall - -Hold Person - -Invisibility - -Mirror Image - -Misty Step - -Ray of Enfeeblement - -Shatter - -Spider Climb - -Suggestion - -## 3RD LEVEL - -Counterspell - -Dispel Magic - -Fear - -Fly - -Gaseous Form - -Hunger of Hadar - -Hypnotic Pattern - -Magic Circle - -Major Image - -Remove Curse - -Tongues - -Vampiric Touch - -## 4TH LEVEL - -Banishment - -Blight - -Dimension Door Hallucinatory Terrain - -5TH LEVEL - -Contact Other Plane - -Dream - -Hold Monster - -Scrying - -## 6TH LEVEL - -Arcane Gate - -Circle of Death - -Conjure Fey - -Create Undead - -Eyebite - -Flesh to Stone - -Mass Suggestion - -True Seeing - -## 7TH LEVEL - -Etherealness - -Finger of Death - -Forcecage - -Plane Shift - -## 8TH LEVEL - -Demiplane - -Dominate Monster - -Feeblemind - -Glibness - -Power Word Stun - -## 9TH LEVEL - -Astral Projection - -Foresight - -Imprisonment - -Power Word Kill - -True Polymorph - -## WIZARD SPELLS - -## CANTRIPS (0 LEVEL) - -Acid Splash - -Blade Ward - -Chill Touch - -Dancing Lights - -Fire Bolt - -Friends - -Light - -Magnetic - -Mending - -Message - -Minor Illusion - -Poison Spray - -Prestidigitation - -Ray of Frost - -Shocking Grasp - -True Strike - -PART 3 | SPELLS - -## 1ST LEVEL - -Alarm - -Burning Hands - -Charm Person - -Chromatic Orb - -Dorern - -Color Spray - -Comprehend Languages - -Detect Magic - -Disguise Self - -Expeditious Retreat - -False Life - -Feather Fall - -Find Familiar - -Fog Cloud - -Freak - -Clairvoyance - -Counterspell - -Dispel Magic - -Fear - -Fingern - -Protection from - -Evil and Good - -Ray of Sickness - -Shield - -Silent Image - -Sleep - -Tasha's Hideous Laughter - -Tenser's Floating Disk - -Thunderwave - -Unseen Servant - -Witch Bolt - -Foresight - -Imprisonment - -Arcane Lock - -Blindness/Deafness - -Blur - -Cloud of Daggers - -Continual Flame - -Crown of Madness - -Darkness - -Darkvision - -Detect Thoughts - -Enlarge/Reduce - -Flaming Sphere - -Gentle Repose - -Gust of Wind - -Hold Person - -Invisibility - -Knock - -Levate - -Locate Object - -Magic Mouth - -Magic Weapon - -Shocking Grasp - -Melf's Acid Arrow - -Mirror Image - -Leomund's Secret - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Chest - -Locate Creature - -Sunbeam - -Mordenkainen's - -True Seeing - -Faithful Hound - -Wall of Ice - -Mordenkainen's - -7TH LEVEL - -Private Sanctum - -Delayed Blast - -Otiluke's Resilient Sphere - -Etherealness - -Phantasmal Killer - -Finger of Death - -Polymorph - -Forcecage - -Stone Shape - -Mirage Arcane - -Stoneskin - -Mordenkainen's - -Wall of Fire - -Magnificent Mansion - -5TH LEVEL - -Mordenkainen's Sword - -Animate Objects - -Plane Shift - -Bigby's Hand - -Prismatic Spray - -Cloudkill - -Project Image - -Cone of Cold - -Reverse Gravity - -Conjure Elemental - -Sequester - -Contact Other Plane - -Simulacrum - -Creation - -Symbol - -Dominate Person - -Teleport - -Dream - -Geas - -Hold Monster - -Legend Lore - -Mislead - -Modify Memory - -Passwall - -Planar Binding - -Rary's Telepathic Bond - -Scrying - -Seeming - -Telekinesis - -Teleportation Circle - -Wall of Force - -Wall of Stone - -6TH LEVEL - -Arcane Gate - -Chain Lightning - -Circle of Death - -Contingency - -Create Undead - -Disintegrate - -Drawmij's Instant - -Summons - -Eyebite - -Flesh to Stone - -Globe of Invulnerability - -Guards and Wards - -Magic Jar - -Mass Suggestion - -Move Earth - -Otiluke's Freezing Sphere - -Otto's Irresistible Dance - -Programmed Illusion - -Sunbeam - -True Seeing - -Wall of Ice - -Mordenkainen's - -Private Sanctum - -Otiluke's Resilient Sphere - -Etherealness - -Finger of Death - -Forcecage - -Mirage Arcane - -Mordenkainen's - -Magnificent Mansion - -Mordenkainen's Sword - -Planar Shift - -Prismatic Spray - -Project Image - -Reverse Gravity - -Sequester - -Simulacrum - -Symbol - -Teleport - -8TH LEVEL - -Antimagic Field - -Antipathy/Sympathy - -Clone - -Control Weather - -Demiplane - -Dominate Monster - -Feeblemind - -Incendiarly Cloud - -Maze - -Mind Blank - -Power Word Stun - -Sunburst - -Telepathy - -Trap the Soul - -9TH LEVEL - -Astral Projection - -Forestight - -Gate - -Impression - -Meteor Swarm - -Power Word Kill - -Prismatic Wall - -Shapechange - -Time Stop - -True Polymorph - -Weird - -Wish - -Mass Suggestion - -Move Earth - -Otiluke's Freezing Sphere - -Otto's Irresistible Dance - -Programmed Illusion - -SPELL DESCRIPTION - -## SPELL DESCRIPTIONS - -The spells are presented in alphabetical order. - -ACID SPLASH - -Conjuration cantrip - -Delayed Blast Fireball - -Etherealness - -Finger of Death - -Forcecage - -Mirage Arcane - -Mordenkainen's - -Magnificent Mansion - -Mordenkainen's Sword - -Planar Shift - -Prismatic Spray - -Project Image - -Reverse Gravity - -2nd-level abjuration - -Casting Time: +2nd-leveI abjuration +Casting Time: I action Range: 30 feet - -Components: V, S, M - +Components: V, S, M (a tiny strip of while cloth) Duration: 8 hours -Casting Time: +Your spell bolsters your allies with toughness and resolve. Choose up to three crealures within range. Each target's hit poinl maximum and current hit points increase by 5 for the duration. +At Higher LeveIs. When you cast this spell using a spell slot of 3rd leveI or higher, a largel's hit points increase by an additional 5 for each slot leveI above 2nd. + +## ALARM + +1st-leveI abjuration (ritual) + +Casting Time: I minute Range: 30 feet +Components: V. S, M (a tiny bell and a piece of fine silver wire) +Duration: 8 hours -Duration: +You set an alarm against unwanted inlrusion. Choose a door. a window, or an area wilhin range that is no larger lhan a 20-foot cube. Until lhe spell ends an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible. -The spell is within range +A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping. -increase by 1 of the duration +An audible alarm produces lhe sound of a hand bell for 10 seconds within 60 feet. -Within 1 of the targeted +## ALTER SELF -range above 2nd +2nd-leveI transmutation -A target's hit points +Casting Time: 1 action +Range: Self +Components: V, S +Duration: Concentration. up to 1 hour -increase by an additional - -A target's hit points - -A target's hit points - -Casting Time: - -Range: 30 feet - -Duration: - -The spell ends, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -A target, - -Sunbeam - -True Seeing - -Mondkainen's - -Destruction - -Destruction of Death - -Destruction of Life - -Destruction of Life - -Destruction of Life - -Destruction of Life - -Destruction of Life - -Destruction of Life - -Destruction of Life - -Destruction of Life - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -Destruction of Death - -you can end one option as an action to gain the benefits of a different one. +You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one. Aquatic Adaptation. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed. @@ -20647,2113 +17849,3 @@ Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a C ## ACTIONS Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (ld6 + 1) bludgeoning damage. - -## APPENDIX E: INSPIRATIONAL READING - -NSPIRATION FOR ALL OF THE FANTASY WORK I HAVE done stems directly from the love my father showed when I was a lad, for he spent many hours telling me stories he made up as he went along, tales of cloaked old men who could grant wishes, of magic rings and enchanted swords, or wicked sorcerers and dauntless swordsmen. . All of us tend to get ample helpings of fantasy when we are very young, from fairy tales such as those written by the Brothers Grimm and Andrew Lang. - -This often leads to reading books of mythology, paging through bestiaries, and consultation of compilations of the myths of various lands and peoples. Upon such a base I built my interest in fantasy, being an avid reader of all science fiction and fantasy literature since 1950. The following authors were of particular inspiration to me. - -Gary Gygax, Dungeon Master's Guide (1979) - -A great deal of fantasy literature has been published since the co-creator of DUNGEONS & DRAGONS wrote those words, including breakthrough works set in the shared worlds of D&D. The following list includes Gary's original list and some additional works that have inspired the game's designers in the years since. - -Ahmed, Saladin. Throne of the Crescent Moon. Alexander, Lloyd. The Book of Three and the rest of the Chronicles of Prydain series. - -Anderson, Poul. The Broken Sword, The High Crusade, and Three Hearts and Three Lions. - -Anthony, Piers. Split Infinity and the rest of the Apprentice Adept series. - -Augusta, Lady Gregory. Gods and Fighting Men. - -Bear, Elizabeth. Range of Ghosts and the rest of the - -Eternal Sky trilogy. - -Bellairs, John. The Face in the Frost. - -Brackett, Leigh. The Best of Leigh Brackett, The Long Tomorrow, and The Sword of Rhiannon. - -Brooks, Terry. The Sword of Shannara and the rest of the Shannara novels. - -Brown, Fredric. Hall of Mirrors and What Mad Universe. Bulfinch, Thomas. Bulfinch's Mythology. - -Burroughs, Edgar Rice. At the Earth's Core and the rest of the Pellucid series, Pirates of Venus and the rest of the Venus series, and A Princess of Mars and the rest of the Mars series. - -Carter, Lin. Warrior of World's End and the rest of the World's End series. - -Cook, Glen. The Black Company and the rest of the Black Company series. - -de Camp, L. Sprague. The Fallible Friend and Lest Darkness Fall. - -de Camp, L. Sprague & Fletcher Pratt. The Completat Enchanter and the rest of the Harold Shea series, and Carnelian Cube. - -Derleth, August and H.P. Lovecraft. Watchers out of Time. Dunsany, Lord. The Book of Wonder, The Essential Lord Dunsany Collection, The Gods of Pega, The King of Elfland's Daughter, Lord Dunsany Compendium, and The Sword of Welleran and Other Tales. - -Farmer, Philip Jose. Maker of Universes and the rest of the World of Tiers series. - -Fox, Gardner. Kothar and the Conjurer's Curse and the rest of the Kothar series, and Kyrik and the Lost Queen and the rest of the Kyrik series. - -Froud, Brian & Alan Lee. Faeries. Hickman, Tracy & Margaret Weis. Dragons of Autumn Twilight and the rest of the Chronicles Trilogy. - -Hodgson, William Hope. The Night Land. Howard, Robert E. The Coming of Conan the Cimmerian and - -the rest of the Conan series. Jemisin, N.K. The Hundred Thousand Kingdoms and the rest of the Inheritance series, The Killing Moon, and The - -Shadowed Sun. Jordan, Robert. The Eye of the World and the rest of the Wheel of Time series. - -Kay, Guy Gavriel. Tigana. - -King, Stephen. The Eyes of the Dragon. Lanier, Sterling. Hierosjourney and The Unforsaken Hiero. - -LeGuin, Ursula. A Wizard of Earthsea and the rest of the - -Earthsea series. Leiber, Fritz. Swords and Deviltry and the rest of the Fafhrd & - -Gray Mouser series. - -Lovecraft, H.P. The Complete Works. Lynch, Scott. The Lies of Locke Lamora and the rest of the - -Gentlemen Bastard series. Martin, George R.R. A Game of Thrones and the rest of the - -Song of Ice and Fire series. - -McKillip, Patricia. The Forgotten Beasts of Eld. - -Merritt, A. Creep, Shadow, Creep; Dwellers in the Mirage; and - -The Moon Pool. - -Méville, China. Perdido Street Station and the other - -Bas-Lag novels. Moorcock, Michael. Elric of Melnibone and the rest of the Elric series, and The Jewel in the Skull and the rest of the - -Hawkmoon series. Norton, Andre. Quag Keep and Witch World. - -Offutt, Andrew J., ed. Swords against Darkness III. - -Peake, Mervyn. Titus Groan and the rest of the - -Gormenghast series. - -Pratchett, Terry. The Colour of Magic and the rest of the Discworld series. - -Pratt, Fletcher. Blue Star. - -Rothfuss, Patrick. The Name of the Wind and the rest of the Kingkiller series. - -Saberhagen, Fred. The Broken Lands and Changeling Earth. Salvatore, R.A. The Crystal Shard and the rest of The - -Legend of Drizzt. - -Sanderson, Brandon. Mstborn and the rest of the - -Mistborn trilogy. - -Smith, Clark Ashton. The Return of the Sorcerer. St. Clair, Margaret. Change the Sky and Other Stories, The - -Shadow People, and Sign of the Labrys. Tolkien, J.R.R. The Hobbit, The Lord of the Rings, and The - -Silmarillion. - -Tolstoy, Nikolai. The Coming of the King. - -Vance, Jack. The Dying Earth and The Eyes of the Overworld. Weinbaum, Stanley. Valley of Dreams and The Worlds of If. - -Wellman, Manly Wade. The Golgotha Dancers. Williamson, Jack. The Cosmic Express and The Pygmy Planet. Wolfe, Gene. The Shadow of the Torturer and the rest of The - -Book of the New Sun. Zelazny, Roger. Jack of Shadows and Nine Princes in Amber and the rest of the Amber series. - -## Index - -0 hit points. See hit points: - -dropping to 0 - -ability check, 7, 12, 173-179, 186 - -contest, 174 - -group, 175 - -passive, 175 - -skill, 174-175 - -skills with different abilities - -(variant), 175 - -working together, 175 - -ability modifier, 7, 13, 173 - -determining, 13, 173 - -table, 13, 173 - -ability score, 7, 12-13, 173 - -customizing (variant), 13 - -determining, 12-13 - -point cost table, 13 - -rolling, 13 - -standard set, 13 - -summary, 12, 173 - -using, 173-179 - -Ability Score Improvement. See - -specific class entries - -abjuration, 115, 203 - -school (wizard). See under - -arceanc traditions - -Abjuration (wizard), 115 - -Abjure Enemy (paladin). See - -under Channel Divinity Paladin - -options - -abjurer, 115 - -Abbyss. See the planes of existence - -Abyss. See language - -AC. See Armor Class - -Acheron. See planes of existence - -Acolyte of Nature (cleric), 62 - -Acrobatics (skill). See under - -Dexterity action, 189, 192-153 - -Attack action, 192 - -cast. Spell. See casting of - -casting time - -Dash action, 192 - -Disengage action, 192 - -Dodge action, 192 - -Help action, 192 - -Hide action, 192 - -Improving, 193 - -Ready action, 193 - -Search action, 193 - -Use an Object action, 193 - -Action Surge (fighter), 129 - -Action under. See character under - -advantage, 7, 173 - -adventure, 5, 7-8 - -See also adventuring - -adventuring, 148, 180-153 - -adventuring gear, 148, 150-153 - -attack, 142, 176-179 - -Agnizing Blast (warlock), 173 - -Eclintary invocations, 123 - -alignment of planes, 2 - -Ancient Charm (wiolet), 119 - -Ancient Weapon (prize property), 2 - -Animal Handling (skill). See under - -Wisdom Aquat - -Aquan. See language - -Arbre. See planes of existence - -Arcadia. See planes of existence - -Arcana (skill). See under - -Intelligence - -Arcane Charge (fighter), 75 - -arcane magic, 205 - -also see: bard martial - -archetypes: Eldritch Knight; - -rogish archetypes: Arcane - -wizard - -Arcane Recovery (wizard), 115 - -Arcade Tradition (wizard), 115 - -arcade traditions, 115-119 - -School of Abjuration, 115-116 - -School of Conviction, 116 - -School of Divination, 116-117 - -School of Enchantment, 117 - -School of Evocation, 117-118 - -School of Illusion, 118 - -School of Necromancy, 118- - -base save bonus. See proficiency - -bonus - -Arcane Trickster (groove). See under - -Battle Magic (band). 55 - -Arcane Ward (wizard), 115 - -Archdruid (druid), 67-68 - -Arcadian (wizard), 67-68 - -Arcadian (wizard), 67-68 - -Archery. See fighter styling against otherworldly, 4-204-25 - -effect of other, 4-205 - -armor and shield, 144-196 - -barding, 155, 310 - -casting spell, in seeing a cast - -ability, 5-175, 174 - -skills with different abilities - -across the idea of the power, 7, 173 - -ability modifier, 7, 13, 173 - -acrobatics (Class), 7, 14, 144 - -armor of Shadows (warlock). See - -dexterity bonus, 194 - -acrobatics (Class), 7, 20-20 - -acrobatics (Class), 7, 12-12 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -acrobatics (skill), 7, 13-13 - -nonhuman, 293, 296, 298, 299, 298 - -See also cleric; druid; paladin - -demiplanes. 2e planes of existence - -Destroy Undead. See under Channel Divinity cleric options - -Devil's Sight (warlock). See - -eldritch invocations - -Dexterity, 12, 176-177 - -Acrobatics, 176 - -checks, 176-177 - -Sleight of Hand, 177 - -Stealth, 177 - -Diamond Soul (monk), 79 - -d (abbreviation). See dice - -dice, 6-7 - -d2 or d3, 7 - -percentile, 6 - -difficult terrain. See under movement - -Difficulty Class (DC), 7, 174 - -typical DC tables, 174 - -dim light. See light - -disadvantage, 7, 173 - -Disarming Attack maneuver - -defier. See maneuvers - -Disciple of the Men (knot), 80 - -Discovery (hermit), 134 - -Disengage Affinity action. See under action - -Distant Spell (sorcerer). See - -Metamagic - -Distracting Strike maneuver - -Fighter (sleeve maneuvers) - -divination, 116-177, 203 - -school (wizard). See under - -arcane traditions - -Divination Savant (wizard), 116 - -Divine Domain (disciar), 58 - -domain spells, 58 - -divine domains, 59 - -Knowledge, 59-60 - -Life, 60 - -Light, 60-61 - -Night, 61-62 - -Tempest, 62 - -Trickery, 62-63 - -War, 63 - -Divine Health (paladin), 85 - -Divine Intercane (disciar), 33 - -magic, 20 - -See also cleric; druid; paladin; - -ranger - -diviner, 116 - -Dive Sense (paladin), 84 - -Disciple of the Men (knot), - -divine (scerif, Temple domain), 62 - -Disciple of the Knights (scerif, - -divine (scerif, Warrior domain), 63 - -Dm. See Dungeon Master - -Dodge action. See under action - -durexistance spell. See under Divine - -domain and donning and offering - -dusting and dooming armor. See - -armor and shields; getting into - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; weapons; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -dusting; - -Spellingentries lethal damage. See damage level, 11, 15 - -Life domain (cleric). See under divine domains - -Lifeforker (warlock). See eldritch - -invocations lifestyle. See expenses - -lifestery. See expenses - -lifecarrying capacity, 176 - -encumbrance (variant), 176 - -size and, 176 - -light, 183 - -light (weapon property). See - -weapon properties - -light armor. See armor and shields - -light domain (cleric). See under - -divine domains - -light obscured, 183 - -lightning damage. See damage - -types Limbo. See planes of existence - -line. See area of effect - -line of sight. See casting. - -targeting lion. See creature statistics - -lion. See creature statistics - -listening. See Wisdom: Perceptron - -See also conditions loading (weapon property). - -loading (weapon property). See weapon properties - -locking, or picking. See opening. - -towards, 191 - -longing, or picking. See injuries - -Lifeforker (wizards). See eldritch - -Lower Planes. See planes of existence - -low-light rest. See darkness - -Lifeforker. See darkness. - -Lifeforker. See manuever - -Mage Hedgelord Legendarium (rogue), 98 - -Magic Ambra (rogue), 98 - -Magical Ambra (rogue), 98 - -Magical Secrets (bard), 54 - -magic, 8, 201-289 - -See also specific class entries - -magic item. See under wealth - -magic-user. See wizard - -See also arcane magic - -Malleable Illusions (wizard), 118 - -manuever (fighter), 73 - -Manuevering Attack manuever - -manuever, 73, 74 - -manuever (fighter), 74 - -battle master, 74-73 - -Champion, 73-72 - -Eldritch Knight, 74-75 - -Martial Arts (monk), 74 - -martial weapon. See weapon - -categories - -Mask of Many Faces (warlock), 49 - -Malignant (sorcerer), 101-102 - -Military Rank (soldier), 140 - -Mindless Rage (barbarian), 49 - -Malignons of Chaos (warlock). See - -edlritch invocations - -Malignon (wizard), 119 - -Malignon (wizard), 116 - -Malignon (clave), 62 - -Malignon Transfer (wizard), 119 - -Malignon Transfer (plain), 2 - -Malignon Plane. See planes of existence - -Mechanism. See planes of existence - -Medicine (silkworm). See under - -Medicine (sleeve armor). See armor - -melding. See armour and - -melding armor. See armor and - -melding. See under travel - -mledding. See unarmed, 195 - -mledding, 14, 146, 149, 195 - -Mencian (half-forc), 41 - -Eldritch Knight, 74-75 - -Malignon Attack manuever - -malignon. See fighter. - -Metamagic (sorcerer), 101-102 - -Military Rank (soldier), 140 - -Mindless Rage (barbarian), 49 - -Malignons of Chaos (warlock). See - -edlritch invocations - -Malignon (wizard), 119 - -Malignon (wizard), 116 - -Malignon (clave), 62 - -Malignon Transfer (clave), 119 - -Malignon Transfer (plain), 2 - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -Malignon Plane. See planes of existence - -School of Abjuration (wizard). See under arcane traditions School of Conjurion (wizard). See under arcane traditions School of Divigion (wizard). See under arcane traditions School of Enchantment (wizard). See under arcane traditions School of Evocation (wizard). See under arcane traditions School of Illusion (wizard). See under arcane traditions School of Necromancy (wizard). See under arcane traditions School of Transmutation (wizard). See under arcane traditions schools of magic. See arcane traditions - -School of Fleur (warrlock). See under arcane traditions schools of magic. See arcane traditions School of Flesh (warrlock). See eldrich invocations Spell Spells (wizard). 117 Second-Word (gurroe), 92 Second Wind (fighter), 72 Second Action. See under arcane action searching. See under travel searching. See also Intelligence: Investigation; Wisdom: Perception - -Self. See casting: spell range; targeting treasure selling. See under wealth services, 159 - -Sex. See character: sex and gender Shadow Arts (monk), 80 Shadow Elf. See the planes of existence Shadow Step (monk), 80 Shapechanger (wizard), 119 Shape Flying (Rotor), 76 See Elemental Disciplines Share Spells (ranger), 93 Shark, see Creature statistics Shelter of the Faithful (acolyate), 127 - -Shield. See armor and shields dwarf. Dwarf: mountain Ship's Passage (salmon), 89 Short rest. See short resting. See Shou human ethnicities showing, 195 Sigil. See planes of existence Spell Signature (wizards), 115 Silver weapon. See under silvered weapon. See under silvering piece (spc). See coin weapon. See simple weapon. - -silver piece (spc). See coin weapon. See simple weapon. See spell categories size, 176, 191-192 and weapons. See weapon properties; heavy lifting and carrying. See lifting and carrying; size and equipment; See equipment. See space, 191-192 - -See also racial traits; and specific race trait entries size category, 191 Skeleton. See creature statistics skill check. See ability check; skill spell Skill Versatility (half-elf), 39 Skill with different abilities (variant). See under ability check damage slashing. See damage type - -Sleight of Hand (skill). See under Dexterity Slipphine (rogue), 95 Shadow King (raven), 98 - -Silgh. See planes of existence Spell Slipper (sword), 96 Silver weapon. See under fighting, Elricht Knight; ranger, rogue, Arcane Trickster, sorcerer; warlock; and multiclassing spell slots, 201 - -See also spellspelling categories size, 176, 191-192 and weapons. See equipment; See spell space, 191-192 Spell Thief (rogue), 98 Spell Third Eye (wizard), 116 Shadow of Effect - -See also racial traits; and specific race trait entries size category, 191 Skeleton. See creature statistics skill check. See ability check; skill spell Skill Versatility (half-elf), 39 Skill with different abilities (variant). See under ability check damage slashing. See damage type - -Sleight of Hand (skill). See under Dexterity Slipphine (rogue), 95 Shadow King (raven), 98 Spell of the Fleur (warrlock), 116 Spell of the Fleur (warrlock), 96 Silver weapon. See under fighting, Elricht Knight; ranger, rogue, Arcane Trickster, sorcerer; warlock; and multiclassing spell slots, 201 - -See also spellspelling categories size, 176, 191-192 and weapons. See equipment; See spell space, 191 Spell of the Fleur (warrlock), 96 Silver weapon. See under fighting, Elricht Knight; ranger, rogue, Arcane Trickster, sorcerer; warlock; and - -Slow Fall (monk), 78 Small. See size categories, see construcior. See creature statistics statistics snake, poisonous. See creature statistics spell (wizard), 117 Spell Keeper (wizard), 96 - -Sneak Attack (rogue), 96 Social interaction, 85-186 Sword, see under belt - -Sneak Attack (wizard). See under background - -Sneak Attack (warrlock). See under background - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt (sight of the Fleur). See under the wings of the Fleur. See under the wings of the Fleur. See under the wings of the Fleur. - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt (sight of the Fleur). See under the wings of the Fleur. See under the wings of the Fleur. See under the wings of the Fleur. - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt (sight of the Fleur). See under the wings of the Fleur. See under the wings of the Fleur. See under the wings of the Fleur. - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt (sight of the Fleur). See under the wings of the Fleur. See under the wings of the Fleur. See under the wings of the Fleur. - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt (sight of the Fleur). See under the wings of the Fleur. See under the wings of the Fleur. See under the wings of the Fleur. - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt (sight of the Fleur). See under the wings of the Fleur. See under the wings of the Fleur. See under the wings of the Fleur. - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). See under belt - -Sneak Attack (warrlock). 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See under belt - -![Image](dnd_5e_playersHandbook_artifacts/image_000140_61c7b7197a526b0412d4149cd4438f1e56e377b5546963b5a55bf8a403247762.png) - -The D&D basic rules include some of the information provided in this book, along with the material necessary to create your own campaign. After absorbing the Starter Set, check out the D&D basic rules, available as a free download at DungeonsandDragons.com. - -The Monster Manual describes the most important monsters in the Dungeons & Dragons universe. The manual is aimed at DMs, but it's also a useful reference for players. - -The Dungeon Master's Guide is the ultimate tome of DM lore. It includes magic items, optional rules, and guidelines for creating everything from a simple dungeon to an entire cosmos for your campaign. - -Each year brings the publication of new D&D adventures. These scenarios and campaigns are the perfect way to try your hand at running a D&D game with a minimum of work. - -Looking for a regular D&D game or prefer dropping in when you have time? Check the Store and Event Locator on our website to see if your local game store is running events such as D&D Encounters or D&D Expeditions. - -When you're on the website to see if your local game store is running events such as D&D Encounters or D&D Expeditions, What Comes Next - -Bring your games to life with a suite of enhancements from a robust set of player and DM digital tools to accessories like miniatures, vinyl mats, campaign maps, clothing, and more. - -It isn't always possible to gather a regular gaming group. In such situations, Dungeons & Dragons board games present an ideal casual play experience. You'll also find a variety of digital games that offer a D&D experience across Mac, PC, tablets, and mobile devices. - -Level UP YOUR D&D GAME BY VISITING DUNGEONSANDDRAGONS.COM - -TO SEE THE SUITE OF - -DUNGEONS & DRAGONS OFFERINGS. - -## ARM YOURSELF FOR ADVENTURE - -The Player's Handbook is the essential reference for every DUNGEONS & DRAGONS' roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. - -Use this book to create exciting characters from among the most iconic D&D races and classes. - -DUNGEONS & DRAGONS immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. - -The world needs heroes. Will you answer the call? - -When you're ready for even more, expand your adventures with the fifth edition Dungeon Master's Guide' and Monster Manual. - -DUNGEONSANDDRAGONS.COM - -![Image](dnd_5e_playersHandbook_artifacts/image_000141_878e322fda9649ac12e6027b1c705adcce396ff5df3acc65259df1e65017074b.png) - -![Image](dnd_5e_playersHandbook_artifacts/image_000142_9e5d57dda97abdbd01c4b2bb9dd646b1778be716c9e2c8db495178f0bd956cc2.png)