Added links to chapter 3 intro

This commit is contained in:
Jared Delony 2025-11-01 19:38:20 -05:00
parent 6a5db035ec
commit 7c4ed3e51e
No known key found for this signature in database
2 changed files with 36 additions and 13 deletions

View File

@ -1,6 +1,6 @@
# CHAPTER 3: CLASSES # CHAPTER 3: CLASSES
![Image](dnd_5e_playersHandbook_artifacts/image_000033_8b51c498720f09700acef3b48b31c6dc1296f9dad1f8b3ce248a4b6138f70892.png) ![Image](dnd_5e_playersHandbook_artifacts/image_000032_e021321ea4b99be8e73fdca0d4cc5375e91bf939e2ee3b5beae22549b1916b88.png)
ADVENTURERS ARE EXTRADORDINARY PEOPLE, driven by a thirst for excitement into a life that others would never dare lead heroes, compelled to explore the dark places of the world and take on the challenges that lesser women and men can't stand against. ADVENTURERS ARE EXTRADORDINARY PEOPLE, driven by a thirst for excitement into a life that others would never dare lead heroes, compelled to explore the dark places of the world and take on the challenges that lesser women and men can't stand against.
@ -16,15 +16,16 @@ Twelve classes-listed in the Classes table-are found in almost every D&D wor
| Class | Description | Hit Die d12 | Primary Ability | Saving Throw Proficiencies | Armor and Weapon Proficiencies | | Class | Description | Hit Die d12 | Primary Ability | Saving Throw Proficiencies | Armor and Weapon Proficiencies |
|-----------|--------------------------------------------------------------------------------------------------------------------------------------|-----------------|------------------------|-------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------| |-----------|--------------------------------------------------------------------------------------------------------------------------------------|-----------------|------------------------|-------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------|
| Barbarian | A fierce warrior of primitive background who can enter a battle rage | d12 | Strength | Strength & Constitution | Light and medium armor, shields, simple and martial weapons | | [Barbarian](Chapters/Chapter3-Barbarian.md) | A fierce warrior of primitive background who can enter a battle rage | d12 | Strength | Strength & Constitution | Light and medium armor, shields, simple and martial weapons |
| Bard | An inspiring magician whose power echoes the music of creation | d8 | Charisma | Dexterity & Charisma | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords | | [Bard](Chapters/Chapter3-Bard.md) | An inspiring magician whose power echoes the music of creation | d8 | Charisma | Dexterity & Charisma | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords |
| Cleric | A priestly champion who wields divine magic in service of a higher power | d8 | Wisdom | Wisdom & Charisma | Light and medium armor, shields, simple weapons | | [Cleric](Chapters/Chapter3-Cleric.md) | A priestly champion who wields divine magic in service of a higher power | d8 | Wisdom | Wisdom & Charisma | Light and medium armor, shields, simple weapons |
| Druid | A priest of the Old Faith, wielding the powers of nature-moonlight and plant growth, fire and lightning-and adopting animal forms | d8 | Wisdom | Intelligence & Wisdom | Light and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears | | [Druid](Chapters/Chapter3-Druid.md) | A priest of the Old Faith, wielding the powers of nature-moonlight and plant growth, fire and lightning-and adopting animal forms | d8 | Wisdom | Intelligence & Wisdom | Light and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears |
| Fighter | A master of martial combat, skilled with a variety of weapons and armor | d10 | Strength or Dexterity | Strength & Constitution | All armor, shields, simple and martial weapons | | [Fighter](Chapters/Chapter3-Fighter.md) | A master of martial combat, skilled with a variety of weapons and armor | d10 | Strength or Dexterity | Strength & Constitution | All armor, shields, simple and martial weapons |
| Monk | An master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection | d8 | Dexterity & Wisdom | Strength & Dexterity | Simple weapons, shortswords | | [Monk](Chapters/Chapter3-Monk.md) | An master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection | d8 | Dexterity & Wisdom | Strength & Dexterity | Simple weapons, shortswords |
| Paladin | A holy warrior bound to a sacred oath | d10 | Strength & Charisma | Wisdom & Charisma | All armor, shields, simple and martial weapons | | [Paladin](Chapters/Chapter3-Paladin.md) | A holy warrior bound to a sacred oath | d10 | Strength & Charisma | Wisdom & Charisma | All armor, shields, simple and martial weapons |
| Ranger | A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization | d10 | Dexterity & Wisdom | Strength & Dexterity | Light and medium armor, shields, simple and martial weapons | | [Ranger](Chapters/Chapter3-Ranger.md) | A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization | d10 | Dexterity & Wisdom | Strength & Dexterity | Light and medium armor, shields, simple and martial weapons |
| Rogue | A scoundrel who uses stealth and trickery to overcome obstacles and enemies | d8 | Dexterity | Dexterity & Intelligence | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords | | [Rogue](Chapters/Chapter3-Rogue.md) | A scoundrel who uses stealth and trickery to overcome obstacles and enemies | d8 | Dexterity | Dexterity & Intelligence | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords |
| Sorcerer | A spellcaster who draws on inherent magic from a gift or bloodline | d6 | Charisma | Constitution & Charisma | Daggers, darts, slings, quarterstaffs, light crossbows | | [Sorcerer](Chapters/Chapter3-Sorcerer.md) | A spellcaster who draws on inherent magic from a gift or bloodline | d6 | Charisma | Constitution & Charisma | Daggers, darts, slings, quarterstaffs, light crossbows |
| Warlock | A wielder of magic that is derived from a bargain with an extraplantar entity | d8 | Charisma | Wisdom & Charisma | Light armor, simple weapons | | [Warlock](Chapters/Chapter3-Warlock.md) | A wielder of magic that is derived from a bargain with an extraplantar entity | d8 | Charisma | Wisdom & Charisma | Light armor, simple weapons |
| Wizard | A scholarly magic-user capable of manipulating the structures of reality | d6 | Intelligence | Intelligence & Wisdom | Daggers, darts, slings, quarterstaffs, light crossbows | | [Wizard](Chapters/Chapter3-Wizard.md) | A scholarly magic-user capable of manipulating the structures of reality | d6 | Intelligence | Intelligence & Wisdom | Daggers, darts, slings, quarterstaffs, light crossbows |

View File

@ -16,26 +16,48 @@ docling --to md --pipeline vlm --vlm-model granite_docling_vllm --image-export-m
[Chapter-1 Creating A Character](Chapters/Chapter1.md) [Chapter-1 Creating A Character](Chapters/Chapter1.md)
### Chapter 2 - Races ### Chapter 2 - Races
[Choosing A Race](Chapters/Chapter2-ChoosingARace.md) [Choosing A Race](Chapters/Chapter2-ChoosingARace.md)
[Dragonborn](Chapters/Chapter2-Dragonborn.md) [Dragonborn](Chapters/Chapter2-Dragonborn.md)
[Dwarf](Chapters/Chapter2-Dwarf.md) [Dwarf](Chapters/Chapter2-Dwarf.md)
[Elf](Chapters/Chapter2-Elf.md) [Elf](Chapters/Chapter2-Elf.md)
[Gnome](Chapters/Chapter2-Gnome.md) [Gnome](Chapters/Chapter2-Gnome.md)
[Halfling](Chapters/Chapter2-Halfling.md) [Halfling](Chapters/Chapter2-Halfling.md)
[Half-Elf](Chapters/Chapter2-Half-Elf.md) [Half-Elf](Chapters/Chapter2-Half-Elf.md)
[Half-Orc](Chapters/Chapter2-Half-Orc.md) [Half-Orc](Chapters/Chapter2-Half-Orc.md)
[Human](Chapters/Chapter2-Human.md) [Human](Chapters/Chapter2-Human.md)
[Tiefling](Chapters/Chapter2-Tiefling.md) [Tiefling](Chapters/Chapter2-Tiefling.md)
### Chapter 3 - Classes ### Chapter 3 - Classes
[Intro to Classes](Chapters/Chapter3-Intro.md) [Intro to Classes](Chapters/Chapter3-Intro.md)
[Barbarian](Chapters/Chapter3-Barbarian.md) [Barbarian](Chapters/Chapter3-Barbarian.md)
[Bard](Chapters/Chapter3-Bard.md) [Bard](Chapters/Chapter3-Bard.md)
[Cleric](Chapters/Chapter3-Cleric.md) [Cleric](Chapters/Chapter3-Cleric.md)
[Druid](Chapters/Chapter3-Druid.md) [Druid](Chapters/Chapter3-Druid.md)
[Fighter](Chapters/Chapter3-Fighter.md) [Fighter](Chapters/Chapter3-Fighter.md)
[Monk](Chapters/Chapter3-Monk.md) [Monk](Chapters/Chapter3-Monk.md)
[Paladin](Chapters/Chapter3-Paladin.md) [Paladin](Chapters/Chapter3-Paladin.md)
[Ranger](Chapters/Chapter3-Ranger.md) [Ranger](Chapters/Chapter3-Ranger.md)
[Rogue](Chapters/Chapter3-Rogue.md) [Rogue](Chapters/Chapter3-Rogue.md)
[Sorcerer](Chapters/Chapter3-Sorcerer.md) [Sorcerer](Chapters/Chapter3-Sorcerer.md)
[Warlock](Chapters/Chapter3-Warlock.md) [Warlock](Chapters/Chapter3-Warlock.md)
[Wizard](Chapters/Chapter3-Wizard.md) [Wizard](Chapters/Chapter3-Wizard.md)