Added links to chapter 3 intro
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# CHAPTER 3: CLASSES
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# CHAPTER 3: CLASSES
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ADVENTURERS ARE EXTRADORDINARY PEOPLE, driven by a thirst for excitement into a life that others would never dare lead heroes, compelled to explore the dark places of the world and take on the challenges that lesser women and men can't stand against.
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ADVENTURERS ARE EXTRADORDINARY PEOPLE, driven by a thirst for excitement into a life that others would never dare lead heroes, compelled to explore the dark places of the world and take on the challenges that lesser women and men can't stand against.
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@ -16,15 +16,16 @@ Twelve classes-listed in the Classes table-are found in almost every D&D wor
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| Class | Description | Hit Die d12 | Primary Ability | Saving Throw Proficiencies | Armor and Weapon Proficiencies |
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| Class | Description | Hit Die d12 | Primary Ability | Saving Throw Proficiencies | Armor and Weapon Proficiencies |
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|-----------|--------------------------------------------------------------------------------------------------------------------------------------|-----------------|------------------------|-------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------|
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|-----------|--------------------------------------------------------------------------------------------------------------------------------------|-----------------|------------------------|-------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------|
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| Barbarian | A fierce warrior of primitive background who can enter a battle rage | d12 | Strength | Strength & Constitution | Light and medium armor, shields, simple and martial weapons |
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| [Barbarian](Chapters/Chapter3-Barbarian.md) | A fierce warrior of primitive background who can enter a battle rage | d12 | Strength | Strength & Constitution | Light and medium armor, shields, simple and martial weapons |
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| Bard | An inspiring magician whose power echoes the music of creation | d8 | Charisma | Dexterity & Charisma | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords |
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| [Bard](Chapters/Chapter3-Bard.md) | An inspiring magician whose power echoes the music of creation | d8 | Charisma | Dexterity & Charisma | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords |
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| Cleric | A priestly champion who wields divine magic in service of a higher power | d8 | Wisdom | Wisdom & Charisma | Light and medium armor, shields, simple weapons |
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| [Cleric](Chapters/Chapter3-Cleric.md) | A priestly champion who wields divine magic in service of a higher power | d8 | Wisdom | Wisdom & Charisma | Light and medium armor, shields, simple weapons |
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| Druid | A priest of the Old Faith, wielding the powers of nature-moonlight and plant growth, fire and lightning-and adopting animal forms | d8 | Wisdom | Intelligence & Wisdom | Light and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears |
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| [Druid](Chapters/Chapter3-Druid.md) | A priest of the Old Faith, wielding the powers of nature-moonlight and plant growth, fire and lightning-and adopting animal forms | d8 | Wisdom | Intelligence & Wisdom | Light and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears |
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| Fighter | A master of martial combat, skilled with a variety of weapons and armor | d10 | Strength or Dexterity | Strength & Constitution | All armor, shields, simple and martial weapons |
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| [Fighter](Chapters/Chapter3-Fighter.md) | A master of martial combat, skilled with a variety of weapons and armor | d10 | Strength or Dexterity | Strength & Constitution | All armor, shields, simple and martial weapons |
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| Monk | An master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection | d8 | Dexterity & Wisdom | Strength & Dexterity | Simple weapons, shortswords |
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| [Monk](Chapters/Chapter3-Monk.md) | An master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection | d8 | Dexterity & Wisdom | Strength & Dexterity | Simple weapons, shortswords |
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| Paladin | A holy warrior bound to a sacred oath | d10 | Strength & Charisma | Wisdom & Charisma | All armor, shields, simple and martial weapons |
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| [Paladin](Chapters/Chapter3-Paladin.md) | A holy warrior bound to a sacred oath | d10 | Strength & Charisma | Wisdom & Charisma | All armor, shields, simple and martial weapons |
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| Ranger | A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization | d10 | Dexterity & Wisdom | Strength & Dexterity | Light and medium armor, shields, simple and martial weapons |
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| [Ranger](Chapters/Chapter3-Ranger.md) | A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization | d10 | Dexterity & Wisdom | Strength & Dexterity | Light and medium armor, shields, simple and martial weapons |
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| Rogue | A scoundrel who uses stealth and trickery to overcome obstacles and enemies | d8 | Dexterity | Dexterity & Intelligence | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords |
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| [Rogue](Chapters/Chapter3-Rogue.md) | A scoundrel who uses stealth and trickery to overcome obstacles and enemies | d8 | Dexterity | Dexterity & Intelligence | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords |
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| Sorcerer | A spellcaster who draws on inherent magic from a gift or bloodline | d6 | Charisma | Constitution & Charisma | Daggers, darts, slings, quarterstaffs, light crossbows |
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| [Sorcerer](Chapters/Chapter3-Sorcerer.md) | A spellcaster who draws on inherent magic from a gift or bloodline | d6 | Charisma | Constitution & Charisma | Daggers, darts, slings, quarterstaffs, light crossbows |
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| Warlock | A wielder of magic that is derived from a bargain with an extraplantar entity | d8 | Charisma | Wisdom & Charisma | Light armor, simple weapons |
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| [Warlock](Chapters/Chapter3-Warlock.md) | A wielder of magic that is derived from a bargain with an extraplantar entity | d8 | Charisma | Wisdom & Charisma | Light armor, simple weapons |
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| Wizard | A scholarly magic-user capable of manipulating the structures of reality | d6 | Intelligence | Intelligence & Wisdom | Daggers, darts, slings, quarterstaffs, light crossbows |
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| [Wizard](Chapters/Chapter3-Wizard.md) | A scholarly magic-user capable of manipulating the structures of reality | d6 | Intelligence | Intelligence & Wisdom | Daggers, darts, slings, quarterstaffs, light crossbows |
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22
README.md
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README.md
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[Chapter-1 Creating A Character](Chapters/Chapter1.md)
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[Chapter-1 Creating A Character](Chapters/Chapter1.md)
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### Chapter 2 - Races
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### Chapter 2 - Races
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[Choosing A Race](Chapters/Chapter2-ChoosingARace.md)
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[Choosing A Race](Chapters/Chapter2-ChoosingARace.md)
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[Dragonborn](Chapters/Chapter2-Dragonborn.md)
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[Dragonborn](Chapters/Chapter2-Dragonborn.md)
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[Dwarf](Chapters/Chapter2-Dwarf.md)
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[Dwarf](Chapters/Chapter2-Dwarf.md)
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[Elf](Chapters/Chapter2-Elf.md)
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[Elf](Chapters/Chapter2-Elf.md)
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[Gnome](Chapters/Chapter2-Gnome.md)
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[Gnome](Chapters/Chapter2-Gnome.md)
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[Halfling](Chapters/Chapter2-Halfling.md)
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[Halfling](Chapters/Chapter2-Halfling.md)
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[Half-Elf](Chapters/Chapter2-Half-Elf.md)
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[Half-Elf](Chapters/Chapter2-Half-Elf.md)
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[Half-Orc](Chapters/Chapter2-Half-Orc.md)
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[Half-Orc](Chapters/Chapter2-Half-Orc.md)
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[Human](Chapters/Chapter2-Human.md)
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[Human](Chapters/Chapter2-Human.md)
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[Tiefling](Chapters/Chapter2-Tiefling.md)
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[Tiefling](Chapters/Chapter2-Tiefling.md)
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### Chapter 3 - Classes
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### Chapter 3 - Classes
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[Intro to Classes](Chapters/Chapter3-Intro.md)
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[Intro to Classes](Chapters/Chapter3-Intro.md)
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[Barbarian](Chapters/Chapter3-Barbarian.md)
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[Barbarian](Chapters/Chapter3-Barbarian.md)
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[Bard](Chapters/Chapter3-Bard.md)
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[Bard](Chapters/Chapter3-Bard.md)
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[Cleric](Chapters/Chapter3-Cleric.md)
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[Cleric](Chapters/Chapter3-Cleric.md)
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[Druid](Chapters/Chapter3-Druid.md)
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[Druid](Chapters/Chapter3-Druid.md)
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[Fighter](Chapters/Chapter3-Fighter.md)
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[Fighter](Chapters/Chapter3-Fighter.md)
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[Monk](Chapters/Chapter3-Monk.md)
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[Monk](Chapters/Chapter3-Monk.md)
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[Paladin](Chapters/Chapter3-Paladin.md)
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[Paladin](Chapters/Chapter3-Paladin.md)
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[Ranger](Chapters/Chapter3-Ranger.md)
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[Ranger](Chapters/Chapter3-Ranger.md)
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[Rogue](Chapters/Chapter3-Rogue.md)
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[Rogue](Chapters/Chapter3-Rogue.md)
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[Sorcerer](Chapters/Chapter3-Sorcerer.md)
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[Sorcerer](Chapters/Chapter3-Sorcerer.md)
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[Warlock](Chapters/Chapter3-Warlock.md)
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[Warlock](Chapters/Chapter3-Warlock.md)
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[Wizard](Chapters/Chapter3-Wizard.md)
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[Wizard](Chapters/Chapter3-Wizard.md)
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